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.: September 2011 --> An FPS with no bullets aims to give an on-the-ground view of war journalism

An FPS with no bullets aims to give an on-the-ground view of war journalism

» A journalist, filmmaker, and Australian game studio have teamed up to develop a first person shooter that uses a camera instead of a gun - requiring the player to film wartime events then create narratives to explain them to at-home viewers. Action + media literacy + political education = awesome.

It's...about navigating through a morally gray world and making decisions that have human impact. It's about finding the story you want to tell, as each of our environments is filled with different story elements you can film and combine in your own ways.

I hope it's also about dodging bullets and noticing traps and staying alive. Remember, Defiant, if you can't die, it's no fun. (thanks, jjg!)

 [ 09.26.11 ]




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